
#include "LuaGui.h"

namespace LuaGui {
	class ServerApplication : public LuaGui::Application {
	public:
		ServerApplication();
		~ServerApplication();
		static ServerApplication* GetInstance() {
			if (!LuaGui::Application::s_application) LuaGui::Application::s_application = new ServerApplication();
			return (ServerApplication*)LuaGui::Application::s_application;
		}
	private:
	};
}
